Thursday, December 19, 2013

Female Portrait

 Done with this project of a female portrait. I make a few color variation.

Model:   Modo, zbrush
Texture: zbrush, Mari
Render: Modo
Comp:  Photoshop

Monday, December 9, 2013

Wednesday, December 4, 2013

skin shader test with Modo 701 wip


work in progress on a female portrait, testing out the skin shader in Modo 701. Going to add eye texture, eyebrow and hopefully some hair. This is a straight render in Modo no post.

Tuesday, November 26, 2013

Wednesday, October 23, 2013

Wednesday, October 16, 2013

Live Demo pt1

Live demo I did for my students. Character modelling in zbrush.

Tuesday, August 20, 2013

Ra's Al Ghul

Wanted to do still render.

How I work

Here I'm showing how I went from a sphere to final. By using dynmesh I was able to sculpt the head and do the retopoloy then project to the new mesh.

Thursday, August 15, 2013

Tuesday, August 13, 2013

Liam Neeson WIP

A how to project I'm working on. Going to show the process of how a production model is made. A First pass with Dynamesh.

Friday, August 9, 2013

Werewolf Dynmesh

Here a quick sketch of a werewolf. Always wanted to sculpt this and thought I should get it out of the way.

Friday, August 2, 2013

Digi Double WIP

This is a recent model I was working on of an actress. It was for a project that require a Digi Double of her.

Thursday, August 1, 2013

Bane WIP model


Base on the Dark Knight Rises Bane played by Tom Hardy. Wanted to do a realistic model, still a work in progress.

Tuesday, July 30, 2013

Female Head sculpt

I did this sketch last year in 2012. Wanted to practice on my female head modelling.  

Marvel Gladiator concept

This is an old sketch I did in 2011. Always liked this character from marvel. So I wanted to do a sculpture of him.

Dynamesh test


Dynamesh quick sketches.