Thursday, December 19, 2013

Female Portrait

 Done with this project of a female portrait. I make a few color variation.

Model:   Modo, zbrush
Texture: zbrush, Mari
Render: Modo
Comp:  Photoshop

Monday, December 9, 2013

Wednesday, December 4, 2013

skin shader test with Modo 701 wip


work in progress on a female portrait, testing out the skin shader in Modo 701. Going to add eye texture, eyebrow and hopefully some hair. This is a straight render in Modo no post.

Tuesday, November 26, 2013

Wednesday, October 23, 2013

Wednesday, October 16, 2013

Live Demo pt1

Live demo I did for my students. Character modelling in zbrush.

Tuesday, August 20, 2013

Ra's Al Ghul

Wanted to do still render.

How I work

Here I'm showing how I went from a sphere to final. By using dynmesh I was able to sculpt the head and do the retopoloy then project to the new mesh.

Thursday, August 15, 2013

Liam Neeson WIP v03

My Liam Neeson mock up of ra's al ghul. Time to do the retopology.

Tuesday, August 13, 2013

Liam Neeson WIP

A how to project I'm working on. Going to show the process of how a production model is made. A First pass with Dynamesh.

Friday, August 9, 2013

Werewolf Dynmesh

Here a quick sketch of a werewolf. Always wanted to sculpt this and thought I should get it out of the way.

Friday, August 2, 2013

Digi Double WIP

This is a recent model I was working on of an actress. It was for a project that require a Digi Double of her.

Thursday, August 1, 2013

Bane WIP model


Base on the Dark Knight Rises Bane played by Tom Hardy. Wanted to do a realistic model, still a work in progress.

Tuesday, July 30, 2013

Female Head sculpt

I did this sketch last year in 2012. Wanted to practice on my female head modelling.  

Marvel Gladiator concept

This is an old sketch I did in 2011. Always liked this character from marvel. So I wanted to do a sculpture of him.

Dynamesh test


Dynamesh quick sketches.